Australian Video Game Industry



Introduction
Australia has a thriving video-game industry that accounts for roughly 2-3% of the global market; with retail sales of software, consoles and peripherals netting approximately $1.5 billion in 2011. Online purchases netted between $250 million and $400 million that same year. Analysts at Telsyte expect Australians to spend over $450 million on games on the digital marketplace in 2012. A PwC report predicted that by 2015, the Australian market would reach approximately $2.5 billion.

Topics
Industry
 * Video Game themed Venues
 * Australian Video Game Events
 * Issues
 * Personalities
 * Organizations and Institutions

Developments
 * Developers
 * Product History

Community
 * Charity
 * LAN Gaming
 * Websites